EUTM file information

018542772

IOI


August 29, 2021

Trademark Summary

The trademark application IOI was filed by IO Interactive A/S, a corporation established under the laws of the Kingdom of Denmark (the "Applicant"). The application was published for oppositions on November 24, 2021, and it was registered by office on March 3, 2022 without any oppositions.

The application was filed in Danish (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on April 23, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computers
    2. Computer programs for entertainment
    3. Games software
    4. Computer game software
    5. Electronically delivered games
    6. Computer game discs
    7. Downloadable computer game software
    8. Computer game software downloadable from a global computer network
    9. Interactive multimedia computer game programs
    10. Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Business management
    3. Business administration
    4. Office functions
    5. Retail and wholesale services, Including online, Relating to the following goods, Computer, Computer software, computer programs for entertainment, Computer games, computer games software, Electronically delivered games, Computer game discs
    6. Retailing and wholesaling (including via the internet) of computer game software that can be downloaded, computer game software that can be downloaded from a global computer network, interactive multimedia computer game programs, electronic game software that can be downloaded for use on portable electronic devices such as mobile phones, laptop computers, hand-held computers and tablet computers.
  • The mark was filed in class 41 with following description of goods:
    1. Teaching
    2. Training and instruction
    3. Entertainment services
    4. Sporting and cultural activities
    5. Entertainment provided via the internet
    6. Entertainment provided via mobile or cellular telephone and/or other wireless devices
    7. Online services regarding games
    8. Providing online computer and video games accessed and played via electronic, wireless and computer networks
    9. Providing computer and video games accessed and played via mobile and cellular phones and other wireless devices
    10. Providing a continuing computer game broadcast over television, satellite, audio, and video media
    11. Providing a web site featuring musical performances, musical videos, film clips, photographs, and other multimedia entertainment
    12. The creation, production and distribution of films, videos, animation, and computer generated images
    13. Providing continuing shows distributed over electronic media, including global and local area computer networks
    14. Entertainment in the nature of competitions in the field of computer and video games and entertainment trivia
    15. Providing multi-player matching services
    16. Providing online entertainment in the nature of multiplayer tournaments
    17. Fan club services
    18. Services for the organisation of quizzes
    19. Dissemination of news, information and programs in the field of entertainment relating to interactive computer game software
    20. Providing news, information and programming in the field of entertainment relating to motion picture films and computer and video games over an electronic network
    21. Production and distribution of motion pictures
    22. Providing downloadable audio files in the field of entertainment relating to interactive computer game software, interactive video game software and interactive computer and video games
    23. Production of film, television, and radio programmes, transmissions, film and television entertainment
    24. Electronic publications (not downloadable).
  • The mark was filed in class 42 with following description of goods:
    1. Platforms for gaming as software as a service [SaaS]
    2. Computer game software programming
    3. Providing software for interactive video games and interactive computer games via electronic and wireless networks as well as computer networks.